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Rainforest Foliage and Terrain Materials| Honours Project

As part of my Honours project, I created a range or textures and materials for the foliage and terrain.
For the final project see:
https://www.artstation.com/artwork/OGvzok

Terrain material

Terrain material

Dry leaves textures (BaseColour, Normal, Roughness, AO, Metalic)

Dry leaves textures (BaseColour, Normal, Roughness, AO, Metalic)

Sparse leaves textures (BaseColour, Normal, Roughness, AO, Metalic)

Sparse leaves textures (BaseColour, Normal, Roughness, AO, Metalic)

Green leaves textures (BaseColour, Normal, Roughness, AO, Metalic)

Green leaves textures (BaseColour, Normal, Roughness, AO, Metalic)

Path textures (BaseColour, Normal, Roughness, AO, Metalic)

Path textures (BaseColour, Normal, Roughness, AO, Metalic)

Stones textures (BaseColour, Normal, Roughness, AO, Metalic)

Stones textures (BaseColour, Normal, Roughness, AO, Metalic)

Cliff textures (BaseColour, Normal, Roughness, AO, Metalic)

Cliff textures (BaseColour, Normal, Roughness, AO, Metalic)

Material on final terrain mesh.

Material on final terrain mesh.

Leaves

Leaves

Leaf textures (BaseColour, Normal, Roughness, AO, SubsurfaceScattering, Opacity)

Leaf textures (BaseColour, Normal, Roughness, AO, SubsurfaceScattering, Opacity)

Damaged version of leaves (BaseColour, Normal, Roughness, AO, SubsurfaceScattering, Opacity)

Damaged version of leaves (BaseColour, Normal, Roughness, AO, SubsurfaceScattering, Opacity)

Fern

Fern

Fern texture (BaseColour, Normal, Roughness, AO, SubsurfaceScattering, Opacity)

Fern texture (BaseColour, Normal, Roughness, AO, SubsurfaceScattering, Opacity)

Leafy plant

Leafy plant

Leafy plant textures (BaseColour, Normal, Roughness, AO, SubsurfaceScattering, Opacity)

Leafy plant textures (BaseColour, Normal, Roughness, AO, SubsurfaceScattering, Opacity)